Belleville Nocturne

A Vampire: The Masquerade V5 One-Shot Scenario

Paris, Belleville District 4-6 hour session Beginner Friendly

Scenario Overview

Pitch

A group of Belleville locals working at a small Chinese restaurant get drawn into the Kindred power struggles of Paris when a simple late-night delivery goes horribly wrong. After witnessing an Anarch attack on a Camarilla gathering, they're Embraced to ensure their silence and must navigate their first terrifying night as vampires.

Content Warnings

  • Violence and blood
  • Body horror
  • Themes of exploitation
  • Social tension and discrimination
  • Forced transformation

Scenario Flow

  1. 1
    Mortal Beginnings: The characters as humans working their last shift at "Le Meilleur Tofu" before the fateful delivery.
  2. 2
    Inciting Incident: The delivery to La Bellevilloise and witnessing the Anarch attack.
  3. 3
    The Embrace: Near-death and transformation into vampires.
  4. 4
    Desperate Survival: First hunt, dealing with Hunger, finding shelter from the sun.
  5. 5
    Investigation & Confrontation: Seeking answers about their Sires and their new existence.

Thematic Pillars

Social Dynamics & Power Plays

Explore the intricate web of relationships within mortal society (locals, gentrifiers, workers) and the mirroring hierarchies within the Cainite world (Camarilla vs. Anarch, Prince vs. subjects).

Hyperlocal History & Geography

Root the narrative firmly in Belleville's unique identity - its working-class past, waves of immigration, artistic spirit, and ongoing gentrification. Use historical layers to inform current tensions.

Class Struggle & Intersectionality

Examine tensions through urban geography (gentrified hotspots vs. social housing), socio-economics, and cultural clashes, framed within both mortal life and the Cainite condition.

Cultural Immersion

Weave in Belleville's diverse eateries and bars, Parisian nightlife nuances, the coded language of the streets, and specific anxieties tied to migratory experiences.

The Vampire Metaphor

Leverage vampires as figures of marginalization, contagion, otherness, and hidden power structures. Connect these themes directly to the characters' pre-existing lives and how the Embrace transforms them.

Character Integration

Pre-Generated Concepts

The Struggling Art Student

Mortal

Works deliveries for rent while trying to make it as an artist. Deeply connected to Belleville's street art scene.

Touchstone: Their aging art teacher at a local community center.

Hook: Owes Jiangshi money for art supplies bought on credit.

Skills: Art, Streetwise, Subterfuge

The Second-Generation Immigrant

Mortal

Torn between family expectations and personal dreams. Knows everyone in the neighborhood.

Touchstone: Their younger sibling who looks up to them.

Hook: Suspects Jiangshi's restaurant is a front for something.

Skills: Socialize, Empathy, Languages

The Disillusioned Activist

Mortal

Fights against gentrification but is losing hope. Works at the restaurant to stay under the radar.

Touchstone: An elderly neighbor being forced out of their apartment.

Hook: Noticed strange people coming and going from the restaurant at night.

Skills: Politics, Intimidation, Athletics

The Cynical Musician

Mortal

Plays gigs in local bars but mostly busks. Works at the restaurant for steady cash.

Touchstone: Their former bandmate who got a "real job."

Hook: Overheard Lamia and Adze arguing about "the shipment."

Skills: Performance, Awareness, Streetwise

Player-Created Characters

Guidelines

  • Characters must be employees or close associates of "Le Meilleur Tofu"
  • Rooted in Belleville with strong local connections
  • Define at least one mortal Touchstone in the neighborhood
  • Create Aspirations that will be challenged by the Embrace
  • Skills should reflect working-class backgrounds

Group Connection

Why is this group working together tonight?

  • The regular late shift crew
  • Filling in for absent coworkers
  • Jiangshi specifically chose them for this delivery
  • They're the only ones who work the closing shifts
  • They've worked together before and have some rapport

Scene Breakdown

Part 1: La Livraison Infernale (Mortal Life)

1

Le Meilleur Tofu - The Shift Ends

Setting

"The cramped basement kitchen of 'Le Meilleur Tofu' reeks of soy sauce and bleach. The stainless steel counters are wiped down, the woks cleaned and stacked. Upstairs, the cheerful facade of the restaurant with its red lanterns and smiling Buddha contrasts sharply with this utilitarian space where the real work happens."

NPC Interaction

Mme. Jiangshi

"Ah, my hardworking little sparrows! One last task tonight, yes? A special delivery for very important guests. So lucky I have such reliable helpers!"

Lamia (whispering urgently)

"You don't have to do this. Make an excuse. Get out of here tonight."

Objectives

Accept the unusual late-night delivery mission to La Bellevilloise with its exceptional bonus.

The Package
  • Three large crates marked "Specialty Tofu"
  • Unusually heavy for their size
  • Surface is strangely cold to the touch
  • Faint metallic smell that makes the back of your throat itch
  • Lamia and Adze handle them with excessive care
Potential Checks
Insight (Jiangshi) Awareness (Package) Persuasion (Decline)
2

L'Heure Bleue à Belleville (Foreshadowing & Atmosphere)

Location Options

Le Vieux Zinc

An old-school Parisian bar with yellowed posters and a zinc counter worn smooth by decades of elbows.

Potential Info: Overheard gossip about strange VIPs at La Bellevilloise.

Chez Rachid

A bustling Maghrebi café with mint tea and honey-drenched pastries.

Potential Info: Rumors of unusual police presence near the venue.

Cantine Zhao

A small, brightly-lit Chinese eatery with plastic stools and steaming noodle bowls.

Potential Info: Seeing Lamia arguing on the phone.

Objectives

Gather information about the neighborhood's mood and potential clues about the upcoming delivery.

Potential Checks
Socialize (Gossip) Streetwise (Rumors) Insight (NPCs)

Success grants minor advantages like shortcuts, contacts, or warnings.

Foreshadowing
  • Glimpses of key figures (future Sires, Anarch leader)
  • Unusual symbols or markings
  • Heightened police presence
  • Local unease about the VIP event
3

La Montée vers Ménilmontant (The Journey)

Setting

"Belleville's streets pulse with nightlife - bars spilling laughter onto sidewalks, the sizzle of late-night kebabs, a busker's mournful accordion. But as you climb toward Ménilmontant, the atmosphere grows tense. Police barriers block the usual routes, officers wave flashlights at idling cars. The air feels charged, like before a summer storm."

Obstacles
  • Police checkpoints demanding papers
  • Road closures forcing detours
  • Impatient drivers creating traffic snarls
  • Potential altercations with security
Objectives

Navigate the blocked streets and reach La Bellevilloise with the delivery.

Potential Checks
Drive (Navigation) Streetwise (Shortcuts) Persuasion (Police) Athletics (Alleyways)
Success/Failure

Success means arriving on time with no issues. Failure could mean delays, damaged goods, or unwanted attention.

4

Aux Portes de La Bellevilloise (Delivery & Observation)

Setting

"The service entrance of La Bellevilloise is a world apart from its elegant facade. Harried staff in black uniforms rush about, radios crackling. Through half-open doors, you catch glimpses of crystal chandeliers, champagne flutes, and impeccably dressed guests who never glance toward the help. The air smells of expensive perfume and something faintly metallic."

Observations
  • Security is professional but unusually tense
  • Overheard mentions of "The Prince"
  • Glimpses of a private meeting on a mezzanine
  • Disguised Anarchs behaving suspiciously
  • Lamia or Adze might be seen lurking nearby
Objectives

Complete the delivery, obtain the return package (receipt + small heavy envelope), and observe the suspicious activities.

Potential Checks
Awareness (Details) Stealth (Observe) Persuasion (Staff)
The Return Package

A small, heavy envelope or box that Jiangshi insisted must be retrieved "at all costs." Could contain:

  • Payment in unusual currency
  • Sensitive information
  • Something supernatural
  • Evidence of Jiangshi's dealings

Part 2: La Nuit de Sang (Vampire Existence)

5

L'Éclat et l'Étreinte (The Blast and the Embrace)

The Attack

"The world explodes in fire and noise. A pressure wave slams you off your feet as glass shatters outward in a deadly rain. Screams pierce the ringing in your ears. Through the smoke, you see figures moving with impossible speed - some fleeing, others attacking. Pain radiates from your side where a shard of metal juts from your ribs. Your vision tunnels as blood pools beneath you."

Near Death

Each character experiences their mortal life flashing before their eyes, focusing on their Touchstones and unfulfilled Aspirations.

The Embrace

"Cold hands turn you onto your back. A face swims into view - pale, beautiful, terrible. 'You saw too much,' a voice whispers. Or perhaps, 'I can use you.' Or maybe just a fanged smile before the pain of the bite obliterates thought. The feeding is agony, then ecstasy, then something worse. When they force their blood between your lips, your heart stutters... and stops."

Sire Motivations
  • Witness elimination/control
  • Sees potential in the mortal
  • Act of twisted mercy
  • Desperate need for allies
  • Information preservation
6

Réveil Brutal (Rude Awakening - First Night)

Setting

"You wake in darkness, curled in a fetal position in some filthy alley or abandoned room. Your body is cold, yet every sense is painfully acute. The stench of garbage makes you gag. Distant sirens pierce your skull like needles. And beneath it all - a gnawing, all-consuming hunger that makes your gums ache and your fingers tremble."

The Hunger

Characters start with Hunger 3 or 4. Describe its physical and psychological effects.

The Beast

Introduce the Beast stirring within. Potential first Frenzy check triggered by:

  • Smell of blood from the attack
  • Fear of their new state
  • Pain from injuries
Objectives

Understand their new state (partially), survive immediate threats, begin to grapple with Hunger and the Beast.

7

Chasse et Refuge (Hunt and Shelter - Survival & Investigation)

The First Hunt

Guide the ST on presenting hunting opportunities with moral dilemmas:

  • Injured mortals in the chaos
  • Rats in the alleys (less filling)
  • Isolated passerby (high risk)
  • Potential for Humanity Stains
Finding Sanctuary

Characters must find shelter before dawn using skills like Stealth, Streetwise, or Larceny.

Piecing Things Together

Characters begin investigating their new existence and seeking their Sires:

  • What happened to them?
  • Who Embraced them and why?
  • What was in the return package?
  • Clues based on Embrace circumstances
Potential Checks
Investigation Streetwise Occult
8

Confrontation(s) (Climax Options)

The Sire

Locating and confronting their Sire could involve:

  • Tense negotiation
  • Information exchange
  • A test of worthiness
  • Violent rejection
  • Offer of tutelage
Lamia or Adze

Seeking answers from Jiangshi's children could reveal more about the local power dynamics.

The Anarch Leader

Finding the architect of the attack is extremely dangerous and could lead to:

  • A deadly fight
  • A desperate chase
  • Forced recruitment
  • Elimination attempt
Jiangshi

Confronting the Princess herself is likely suicidal for neonates but could result in punishment, a test, or being bound into her service.

Non-Player Characters

Mme. Jiangshi

Toreador Prince

"The Princess of Belleville appears as a middle-aged Chinese woman with an ever-present smile that never reaches her eyes. Her restaurant, 'Le Meilleur Tofu,' is both her domain and her hunting ground."

Background

Formerly a courtesan in 19th century Shanghai, Embraced by a visiting Toreador. Came to Paris in the 1970s and carved out Belleville as her domain.

Motivations

  • Maintain control of her territory
  • Balance Camarilla expectations with local realities
  • Exploit the neighborhood's changing demographics

Secrets

  • Her restaurant is a front for blood trade
  • She knows about the planned Anarch attack but did nothing to stop it
  • Her children (Lamia and Adze) are plotting against her

Lamia

Toreador Ghoul

"Jiangshi's 'daughter' moves with unnatural grace, her porcelain beauty marred only by the permanent scowl she wears. She dresses in expensive but understated fashion, always watching, always judging."

Background

A French-Vietnamese woman ghouled in the 1990s. Serves as Jiangshi's enforcer and right hand, but resents her position.

Motivations

  • Protect her own interests
  • Undermine Jiangshi without getting caught
  • Potentially help the PCs if it serves her

Secrets

  • She's been leaking information to the Anarchs
  • Has a mortal lover she protects fiercely
  • Knows about the blood trade operation

Adze

Gangrel Ghoul

"Jiangshi's 'son' is a hulking West African man with tribal scars and eyes that reflect light like a cat's. He speaks rarely but watches everything."

Background

A former child soldier from Liberia, ghouled by Jiangshi in the early 2000s. Serves as her muscle and intimidation factor.

Motivations

  • Protect Jiangshi out of twisted loyalty
  • Maintain order in the territory
  • Suppress his growing Beast

Secrets

  • He's been losing control to Frenzy more often
  • Hates Lamia but follows Jiangshi's orders
  • Knows more about the Embrace than he lets on

Le Fantôme

Brujah Anarch

"The leader of the Belleville Anarch cell is a pale wraith of a man with hollow cheeks and burning eyes. His voice is soft but carries an undercurrent of violence."

Background

A former Communard Embraced during the Paris Commune. Has been fighting the Camarilla for over a century.

Motivations

  • Overthrow Jiangshi's rule
  • Establish Anarch control of Belleville
  • Use the neighborhood's discontent as a weapon

Secrets

  • Has a mole in Jiangshi's operation (Lamia)
  • Doesn't care about collateral damage
  • Sees the PCs as potential pawns or threats

The Archivist

Nosferatu Camarilla

"A hunched figure swathed in scarves and oversized coats, their true form hidden beneath layers. Their voice is a dry whisper, like pages turning."

Embrace Reason

The PCs saw something they shouldn't have. The Archivist Embraced to control the information.

Personality

  • Obsessive about knowledge
  • Paranoid about security
  • Will test the PCs before teaching them

Clan Traits

  • Obfuscate to hide their nature
  • Potence for unexpected strength
  • Animalism to command rats and birds

The Bodyguard

Brujah Camarilla

"A tall, muscular woman with close-cropped hair and a permanent scowl. She moves with the precision of a predator, her eyes constantly scanning for threats."

Embrace Reason

Saw potential in one of the PCs during the attack. Embraced to create a useful ally.

Personality

  • Disillusioned with the Camarilla
  • Strict but fair
  • Values strength and loyalty

Clan Traits

  • Potence for superhuman strength
  • Celerity for lightning speed
  • Presence to command attention

Mechanics Integration

Hunger & Frenzy

Initial Hunger

Characters start with Hunger 3 or 4 after the Embrace. Describe its effects:

  • Physical tremors and aches
  • Heightened senses making everything overwhelming
  • Difficulty focusing on anything but blood

First Frenzy Triggers

Potential triggers for the characters' first Frenzy checks:

  • Smell of blood from the attack aftermath
  • Fear of their new condition
  • Pain from injuries
  • Confrontation with a mortal

Compulsions

Suggest Clan-specific Compulsions based on potential Sires:

Nosferatu: Hide your face Brujah: Destroy something Toreador: Seek beauty Ventrue: Demand obedience

Checks & Difficulties

Common Checks

Investigation (3 dice) Stealth (4 dice) Persuasion (2 dice) Streetwise (3 dice) Awareness (4 dice) Intimidation (2 dice)

Hunting Mechanics

Options for the first hunt with associated risks:

  • Injured survivors (Risk: Humanity Stain)
  • Rats (Risk: Not satisfying)
  • Homeless person (Risk: Witnesses)
  • Blood bags (Risk: Hard to find)

Combat Advice

Keep combat narrative and fast-paced. Focus on:

  • Stakes rather than mechanics
  • Environmental factors
  • Emotional impact
  • Escape options

Chronicle Tenets

Suggested Tenets reflecting Belleville's social fabric:

  • Community Above All: Harming those who contribute to the neighborhood's vitality is a sin.
  • Respect the Struggle: Exploiting those already marginalized is a sin.
  • Adapt or Die: Clinging blindly to tradition in the face of change is a sin.

Beginner Support

Introducing Rules Gradually

  • Start with basic Attribute + Skill rolls
  • Introduce Hunger after the Embrace
  • Add Disciplines after first hunt
  • Save advanced systems for later

Player Guidance

Help new players by:

  • Clearly describing options
  • Suggesting potential actions
  • Explaining consequences before rolls
  • Focusing on narrative over rules

Storyteller Resources

Belleville Map

Key locations to mark on your map:

  • Le Meilleur Tofu
  • La Bellevilloise
  • Le Vieux Zinc
  • Chez Rachid
  • Cantine Zhao
  • Le Néon Rose
  • Police Station
  • Social Housing
  • Parc de Belleville
  • Métro Stations

Include territory boundaries (Camarilla vs. Anarch), safe routes, and dangerous areas post-attack.

Player Handouts

Delivery Order Slip

Crinkled paper with Jiangshi's elegant handwriting

"La Bellevilloise - VIP Event - 3 crates specialty tofu - MUST deliver before midnight - return with receipt AND package"

Mysterious Note

Found in the return package or on a dead Anarch

"The sparrows will sing at midnight. Burn the nest. -F"

News Report

Headline about the explosion

"GAS EXPLOSION AT LA BELLEVILLOISE - 12 DEAD - TERRORISM NOT RULED OUT"

Atmosphere & Music

Music Suggestions

  • Parisian café music for early scenes
  • Tension-building ambient for delivery
  • Chaotic industrial for the attack
  • Gothic ambient for vampire scenes

Descriptive Prompts

Evoke Belleville's unique atmosphere:

  • The mingling smells of diverse cuisines
  • Graffiti-covered shutters and trendy boutiques
  • The hum of different languages in the streets
  • Contrast between old working-class and new money

Follow-Up Hooks

Ideas for continuing the story into a chronicle:

  • Blood Debts: Jiangshi demands service for the "gift" of the Embrace.
  • Anarch Recruitment: The cell offers protection from the Camarilla.
  • Sire's Agenda: The mysterious Sire has tasks for their childer.
  • Mortal Lives: Dealing with former Touchstones and identities.
  • The Package: What was really in that return package?

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